The Rules of SHOWGIT

SHOWGIT 就像国际象棋,有些人认为它是所有传统国际象棋变体中最复杂的。根本区别在于,当棋子被吃掉时,它们可以重新进入棋盘,为对方效力。这为 SHOWGIT 带来了比其他形式的国际象棋更大的优势,因为平局是一种非常罕见的事件。

设备

SHOWGIT 游戏在 81 个方格的棋盘上进行 - 9 x 9。每个玩家的棋子包括

这些棋子是扁平的方形计数器,所有颜色都相同。

作品列表(前后旋转GIFs)

准备和目标

每个玩家的 9 个 UNIFORM 被放置在离玩家最近的第三行。TANGO 和 VICTOR 位于第二排,距离边缘 1 个空格,TANGO 在右侧,VICTOR 在左侧。其余棋子按以下方式放置在离玩家最近的行上:LIMA 在每个角落,YANKEE 在角落的下一个方格上,ALPHA 在 YANKEE 旁边。最近一行的中间方格包含星号(或时间),其两侧有 MIKE。

初始位置

Basic Play for SHOWGIT

Players take turns to move a piece that belongs to them. Each piece is moved according to different rules but no two pieces can occupy the same square. If a piece moves so that its final position is a square occupied by an opposing piece, the opposing piece is "captured" or "taken" and is removed from the board. Captured pieces should be placed face up within easy view of both players. On your turn, capturing an opponent's piece is not mandatory—you may choose to make a different move instead.

YANKEE

The directions in which a piece can move are indicated on the piece itself: a ● means it can move one square in that direction, and a ■ means it can move multiple squares.

Promotion

If a piece other than the MIKE or STAR/TIME makes a move that ends within the promotion zone (the last three rows), then the player can choose to promote that piece. The piece is turned over to reveal the symbol of the promoted piece. A piece that was dropped into the promotion zone can also be promoted when it is moved. You can choose whether or not to promote a piece, but if a UNIFORM or LIMA reaches the final row or the YANKEE reaches the penultimate row, then that piece MUST be promoted.

After promotion, the piece is referred to with "NEO" added to the beginning of its name.

Drops

A player with one or more captured pieces can opt to drop a captured piece onto the board instead of moving at any point in the game. The dropped piece can be re-entered onto any vacant square with the following restrictions:

Finishing

BIG-BANG: When a piece is moved such that a player's STAR/TIME cannot avoid being captured upon the next turn, that player's STAR/TIME is said to be BIG-BANG and the game is over.

Repetition: If the same board position occurs four times with the same player to move, the game ends in a draw. However, if the repetition is clearly intended to avoid a BIG-BANG situation, the repeating player must be declared the loser.